Outrun the lava. Survive the month. Keep your streak.
How it works
๐The chase. A wall of lava creeps forward every day. Your steps this month are your distance ahead of it โ walk more than the lava and you live.
๐Survive. Reach the safe zone (the month's step goal) before the month ends and you're safe for good: streak +1 and your name on the Wall.
๐ฏDaily goal. Each day you get a small, doable step target that scales with the month's difficulty. Hit it to earn coins and build a daily streak โ a quick win every single day, whether or not you're winning the month.
๐Reborn every month. When the month ends, everyone starts over from zero โ and the lava may be harsher or gentler than last month. Survivors keep their streak; if the lava got you and you didn't revive, your streak resets to 0.
๐ฐThe Survivors' Bonus. Reach the safe zone and earn a coin bonus at month end โ and the more players escape, the more every survivor earns (up to 5,000 if everyone makes it). You never win by others failing: help people survive and you all get richer. Top walkers get an extra bonus.
๐ชEarn coins by playing (no need to pay): +150 each day you hit your daily goal, +2,000 when you survive the month, and a coin bonus on each streak milestone. These are guaranteed โ on top of the Survivors' Bonus above.
๐Spend coins on a +500-step boost when the lava gets close, on runner icons / name colors, or on the community wall.
๐ฅCaught? You have 48h in EMBER. If the lava gets you, don't panic: for 48 hours you can walk your way back for FREE โ reach the lava line again on foot and you're revived with your streak intact, no coins spent. In a hurry? Revive with coins to jump ahead instantly (costs more the longer you wait). Out of coins? Keep walking or buy some.
๐คHelp each other. Give your spare steps to a player about to fall (you drop back a little, and earn XP), or revive a caught runner for coins. Stuck yourself? Ask everyone for help. Fair play: steps you receive or buy keep you alive but don't earn coins, XP or rank โ only the steps you actually walk do.
What giving steps away does, exactly: ยท Escape from the lava: yes, it costs you. The steps you give come out of your own margin, so the lava ends up closer to you than before.
ยท Glory duels, XP and rank: no, nothing changes. Those count the steps you walked, and you already walked them โ giving them away later doesn't undo that.
So helping someone can put you in danger, but it never costs you a duel.
You can also challenge rivals to glory duels โ most steps wins, for bragging rights, no coins.
๐Lava Waves. Now and then a surge hits by surprise (announced 2-3 days ahead): the lava speeds up hard, rising over 24h. It won't wipe you instantly โ push your steps those days to build margin, or lean on the wall.
๐งฑThe community wall. Everyone chips coins to build a shared wall by materials. Only a fully-built material slows the next wave for everyone: finish ๐ชต Wood โ wave โ10%, ๐ชจ Stone โ โ25%, โ๏ธ Iron โ โ40%, ๐ค Obsidian โ โ65%. A half-built material does nothing, and it only helps during a wave. And contributing pays you too: every 1,000 coins you put in become ~420 extra steps of personal lead + 10 XP, plus the ๐ก๏ธ Defender badge by your name all season.
๐๏ธLevel up by walking (rank badge next to your name), climb the Hall of Fame, and top the Wall with the longest streak. Difficulty rotates each month (Easy โ Brutal).
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Same team, same idea: move more, and have fun doing it.